Ode To Be A Force User

I saw this tweet from someone talking about one of the biggest failures in Star Wars was making people think that force users had to come from a powerful lineage in order to be powerful. I kind of agree with this statement. I know when we think of powerful force users our minds immediately go to the Skywalker family because they are the lineage. But what if there was someone who came from a powerful lineage and turned out to be a big disappointment because their force sensitivity was practically non-existent? Imagine for a moment how the Skywalker saga would have ended if Luke had no force sensitivity?

Well, in Swtor we get to see that concept through Theron Shan.

Theron is the son of Jedi Grandmaster Satele Shan, direct descendant of Bastila Shan, wife of Revan. Imagine having an impressive lineage like that and then finding out that you won’t be following in your ancestors footsteps? For the most part Theron seems okay with how his life turned out. He even went so far as to say that things worked out just fine for him after he left the Jedi Order.

But let’s speculate here for a moment and take the time to really consider what life was like for Theron. His mother gave him away to be raised by Jedi Master Ngani Zho. He didn’t know who his father was until later in life and as we can see in the expansions he has a strained relationship with both of his parents and yet he still cares for them in his own way. He was raised in the Jedi Order because it was assumed he would be force sensitive and when it became apparent he was not, he was asked to leave. He went on to join the Republic Strategic Information Service and from that point on began a rather impressive career.

The question is why did he choose to join the SIS?

Imagine if Obi-Wan and Yoda had come to Luke and said, We need you to fix what your Dad has broken. And then they realized they had pinned all their hopes on someone who wasn’t force sensitive and probably would have been pounded into the floor by Darth Vader in their first fight. They would have looked at each other, shrugged and then Yoda would have said, Another one there is, and they would have gone off to find Leia. I can’t imagine Luke would be feeling the love at this point.

The two situations aren’t quite the same for Luke and Theron. There was no big bad that needed to be dealt with immediately. There wasn’t a shortage of Jedi running around and Luke was force sensitive so they didn’t need to go find his sister. But to continue speculating here there were probably a lot of expectations put on Theron as he grew up in the Jedi Order because of who his mother was and the lineage he had inherited.

If nothing else a sense of responsibility and loyalty to the Republic was instilled in him during his time in the Jedi Order so it becomes easy to understand why he joined the SIS. I think for the most part Theron was fine with not being a Jedi, but I also believe he felt the need to prove himself since his career as a Jedi didn’t pan out. He had to prove (to himself at least) that he could help save the galaxy in spite of not being force sensitive, which is why he’s so driven and willing to put himself at risk for the greater good.

Perhaps that’s one of the reasons why Theron is one of the best characters in Swtor. He embodies all the best traits in a person who is not gifted in the force and yet still makes a difference.

KOTOR Remake Officially Announced!

AspyrMedia has officially announced a remake of Star Wars: Knights of the Old Republic. Nothing has been announced yet for the second game, Knights Of the Old Republic: The Sith Lords and I’m not expecting any news until after the Kotor remake launches. If the sales do really well I imagine they’ll consider remaking the second game as well. It was also announced that the game would be exclusive to PS5 and PC at launch. Whether or not that means it will come to other platforms at a later date has yet to be confirmed.

For those who may not know much about the Knights of the Old Republic series, it’s a prequel to the storyline in Swtor. The first game tells the story of Revan, his fall to the dark side, and how he was redeemed (depending on your decisions). The second game is the story of The Exile. Both characters made reoccurring appearances throughout Swtor in order to tie up lose ends to their respective tales.

I am cautiously optimistic about this news. The game will look great with the latest graphics and an updated combat system will certainly make it more enjoyable to play. However, what has me slightly apprehensive is the story itself. Do they plan on adding content to the story? Are there going to be any changes? Will they completely overhaul it in order for it to fit canon? If they add some of the content that had to be taken out due to time constraints I wouldn’t mind experiencing additional content that would enhance the story. But if they rewrite the entire thing I’m not so sure how I would feel about that since the story is one of the main reasons why I like the games so much.

I’m probably worrying needlessly. The only reason I wonder if they will try to rewrite it in order to canonize Kotor is because of Disney’s decision that all games going forward would be canon. Does this mean that Kotor as it stands will become canon? Or are they just capitalizing on the popularity of the games and making an exception to the rule? Awhile ago they made The Mandalorian Wars canon and I think Revan is cannon. Though I’m not sure about that last part because I’ve heard conflicting reports.

I am hoping that it does sell really well because I would love to see them remake The Sith Lords next. I know most who have played the Kotor games love the first one best. My favorite has always been the second game because of Kreia. She is by far one of the best villains that has ever been made in the Star Wars universe. Her character is so complex and mired in shades of gray that she’s actually (in my opinion at least) easy to sympathize with once her true purpose is revealed. The more she talks to The Exile, the more she begins to make sense.

As I’ve mentioned before I grew up playing Kotor. They were what got me into playing RPG’s and more specifically into Bioware games. I am a complete nerd when it has anything to do with Kotor and The Old Republic Era. I spent many hours playing Kotor over and over again. So I’m very passionate when it come these games and this news has me excited for the future. It will probably be a couple years before the remake comes out since there wasn’t an official date to go with the announcement. Which means anyone who has not played these games before and is wondering what all the hype is about, now is the time to play them.

Figuring Out My Play Style

After trying out healing from all classes for sometime I have come to the irrevocable conclusion that I suck at healing. Out of all the healing classes I felt like the Combat Medic worked best for me and I’ll probably focus on my Trooper as my main healer. However, I seem to be much better at tanking or off tanking. This is something I’ve been thinking about a lot lately. For the longest time I didn’t question what I was good at in games. I just played and had fun. Being in a guild where there are a lot of damage dealers running around and not enough tanks or healers was what made me start exploring the different styles of play not just in Swtor, but also other games like Dragon Age and Mass Effect. I had played a mage plenty of times in Dragon Age, but never a healer. In my last play through of DAO I tried to play a healer mage with disastrous results. Admittedly, trying to play a healer on a game where I personally find the mechanics kind of clunky and playing it on a PC instead of Xbox might have something to do with why it didn’t work out that well. I may try the experiment again on Xbox since I prefer to play Dragon Age on there anyway.

After the Mass Effect Legendary Edition came out I played a Vanguard in all three games and then switched it up for ME: Andromeda, playing Ryder as support. Andromeda allows the player to choose a role and then play it anyway they want. When I chose to play support I built it as a healer/damage much like the Trooper in Swtor and also gave myself a few tanking abilities for close combat. I had a lot of fun with it even though I kept forgetting I was not a Vanguard anymore and had to quickly run for cover after aggroing too many enemies at once.

My second play through of Mass Effect was as an Adept and I found this role nearly as enjoyable as the Vanguard, though those charging Krogans are a bit annoying when I can’t charge back. So I’ve come to the conclusion that I’m decent at tanking, dealing damage, and playing support as long as it’s not solely focused on healing. I’m going to continue playing as a healer since I would like to get better at it, but I’m sure it will always be my weakness because I clearly have a more aggressive style that doesn’t translate well with a healer.

Which I suppose I should have known all along what my play style preferences were because I’ve seen first hand the differences in my style between that of my brother and sister. My sister has always favored support/healing over anything else while my brother fancy’s himself to be a tank, but is actually a straight up overpowered damage dealer since he can’t tank to save any of our lives. It has gotten to the point whenever we play a game together my sister insists that I always play the tank because our brother gets in the zone and forgets that it’s his job to keep the heavy hitters off us. It’s become something of a running joke between us. I also have my brother and others like him whom I’ve encountered in flashpoints to thank for helping me learn how to off tank.

I still have a lot to learn about all the different types of classes and I look forward to continue experimenting and learning how to get better at them.

The Spirit of Vengeance, Is It Worth It?

My Jedi Knight is all caught up with the story, which means I now have a light side and a saboteur who will be experiencing new content at the same time. I need to get my Sith Inquisitor up to speed for the dark side and I’ll be all set. Revisiting The Spirit of Vengeance flashpoint for the second time was a bit of an eye opener. My first impressions of the fps was that in spite of how long it was the newness of it and the unknown of what would happen with Heta Kol and The Hidden Chain kept me glued to the screen until the very end.

This time, however, the flashpoint seemed to drag on with way too many mobs of enemies between me and my destination. My first playthrough I didn’t encounter any of the game breaking bugs that others complained about and didn’t find any thing this time around either, so I’d say the devs did a good job fixing it. One thing I did notice was that the boss fights were a lot quicker this time around. If I’m remembering correctly I only died a couple of time while dealing with Heta Kol. The other boss fights just took a long time to kill since their health bar was so high.

About half way through The Spirit of Vengeance I found myself getting bored and my attention started wandering. At one point I actually stopped and watched my sister play Mass Effect because what she was doing seemed more interesting than killing yet another large mob. Most of them can’t be skipped and my sister told me that she couldn’t even stealth past them because they could detect her. I can very easily see this flashpoint becoming old very fast. I did like rewatching the cut scenes and I’m really hoping that Rass Ordo becomes a companion sometime in the near future. I’m keeping my fingers crossed because Rass Ordo’s outfit and weapon showed up in my bounty hunter’s inventory along with Darth Rivix’s after the latest short story update dropped. All though interestingly enough I didn’t see anything show up in my JK’s inventory after she was caught up, so I don’t know if that was a glitch or if it’s just taking a little bit longer to appear.

In other news, Bioware recently announced via livestream that they were making changes to the combat system by allowing players to switch between advanced classes and would create profiles to make the switch easier. I’m kind of imaging something similar to Me: Andromeda’s profile ranks, but with a lot less options. Recently, changes to the Jedi Guardian combat styles went up on the PTS (Private Test Server) and I’ll admit the possible changes disturb me. According to Swtorista and others who are currently testing the changes it sounds like the devs are planning to revamp the classes combat by dropping some of the abilities. I’m the most comfortable with my Jedi Guardian’s and my Merc’s Innovative Ordinance rotations. I hadn’t intended to change either classes abilities unless some of the combat systems that became available allowed me to tank or off tank better with them. If they were going to revamp the entire combat system I really feel like this was something they should have mentioned in their livestream instead of shell bombing everyone on the PTS.

Hopefully, in the coming days they explain some of the changes more and allow those on the PTS to experience these changes so we have more information to go on.

–Chash Larol

A Brief Review of The Story So Far

I didn’t realized how much time had passed since Jedi Under Siege and Onslaught came out until I looked back at some of my old posts. Now I feel horrible that it has taken me so long to get my Jedi Knight through them. I have played Jedi Under Siege before with my original Jedi. In fact she was the first to go through it, but around that time I started thinking about rolling another Jedi now that I knew how the class story ended because I wanted to create a gray Jedi who would always remain loyal to the Republic, though not necessarily want things to go back to the way they used to be. I also wanted to try romancing Arcann and created an elaborate background story that would not only fit the romance, but the prophecy foretold in the novel, Revan as well.

FYI the background story is not something I would use if I ever took up rping in Swtor. It’s been a long time since I roleplayed anything, but one of the rules of rping is don’t make yourself the chosen one unless everyone else agrees to it. I just wanted to create a personal headcanon since all of my characters can’t be the Outlander because that would be strange.

I probably should have continued progressing my original Jedi through the newest updates so I could have at least one light and dark side character keeping up with the new content, but I wanted to experience it for the first time on my new Jedi that was rapidly becoming my main alt. Eventually I would like to get my Inquisitor caught up with the expansions as well that way I have a light side, a dark side, and a saboteur all going through the story at the same time.

I didn’t remember Doc greeting me so enthusiastically the first time I played Jedi Under Siege, though I’m sure he must have. More often than not I feel like when you finally meet up with your older companions again their response to you is lukewarm. Doc, on the other hand, was ecstatic to see you and after that you can continually mention him in conversation or even ask if you could team up with him instead of Tau Idair. It’s nice to be appreciated rather than getting an ‘Oh, your still alive then?’ Aric Jorgan is happy to see you in his own way and he does greet you slightly differently depending on if you romanced him without breaking his gruff persona. Kira is also in-character for her greeting. She’s like, ‘Hey! Glad you’re alive. We have another problem.”

Onlaught was interesting from the light side perspective. Up until now I hadn’t played Onslaught on the Republic side, so I liked diving into a part of the story I hadn’t seen before. The interactions with Darth Savik was great and I loved how they brought in an old character, though I imagine some probably didn’t remember her since your encounter with her on Corellia is very brief. I only remembered who she was because I did the mission not too long ago. I chose to have her brought to the alliance to get information from her and I’m hoping Savik will make another cameo appearance in the future. I also got a kick out of Lana playing the part of ‘intimidating Sith’ to the new Jedi.

I still prefer imp side though because in my opinion it told a better story. I think you get a clearer picture of what the political system is like on Onderon as your character closely interacts with the king and his family members. On pub side you interact with a senator who tells you what Onderon is going through and from there are able to figure out that the Sith are working in the background to manipulate the king. Another reason I like the dark side story better is because you have a little bit more interaction with the Untamed. On pub side you see the aftermath of the Untamed teaming up with the Imperials and only have brief contact with them.

One thing I noticed right away was that the facial expressions of your characters are getting better. I didn’t notice the first time around because my bounty hunter wears a helmet. Whenever my Jedi scowled it wasn’t over exaggerated and seemed more natural. It could still use some work, but the devs are definitely getting better at animating facial expressions.

I already reviewed Echoes of Oblivion and there wasn’t much difference between the two factions so I’m not going to rehash everything all over again. All I’ll say is it was even more satisfying to beat the Emperor once and for all as a Jedi since they have been so closely connected for awhile now. I still have to do the Spirit of Vengeance flashpoint and The Dark Descent and then I’ll be all caught up.

–Chash Larol

KotFE and KotET in Vet Mode

Since I was running through KotFE and KotET yet again with my main alt Jedi Knight, I figured it was time to experience it in vet mode for the first time. I was expecting super hard content compared to story mode, so I farmed i306 tank gear for my Jedi before hand, and then crafted a bunch of medpacs and stims just in case.

It was not what I expected at all. Some of the fights were longer because the bosses had higher HP, but other than that the most difficult fight I encountered in KotFE was Vaylin in the cave. Even that wasn’t too difficult to figure out and I only died a couple times.

KotET started out much the same and I was beginning to wonder if I was over-geared for vet mode since i306 gear wasn’t even out yet when they made these expansions. Then I encountered the Horizon Guard after crashing Vaylin’s party and thought I had finally met my match when Theron and Arcann kept dying in spite of having Theron on heal and utilizing Arcann’s abilities correctly. Then I figured out the problem was Theron. I had forgotten to take him to the fleet to give him gifts, so his influence level was low. After leveling him up the fight was laughably easier.

I also had issues with another Horizon Guard after chasing Vaylin to Nathema and to be honest I never figured out how to win the fight fair and square. This time I had Lana with me and her influence was much higher than Theron’s, but no matter what I did I couldn’t figure out how to beat him. I tried leveling Lana up some more and that didn’t work. I tried switching her between heal, tank, and damage to see which one was better. I tried to make her passive to pull her out of the fight whenever he would cast his wide ranged abilities. Nothing I did worked and I’m not sure if there is some sort of bug with the Horizon Guard, but I’m pretty sure Lana and I kept taking heavy damage even when we were well out of range of his attacks.

I was finally ready to give up and ask for help from my sister when I got the idea to try pushing him off the cliff. My first attempt didn’t work because he fell onto a ledge below. My second attempt was much better and the fight was over. Someday I might go back to that chapter and try to beat him without resorting to throwing him off a cliff.

The ending with Vaylin and Valkorion was a bit of a let down. I figured with as much trouble as I was having with the Horizon Guard on Nathama that the battle with them would be intense. There really wasn’t much difference between story and vet mode when it came to fighting them, which further cements my suspicions that there’s a glitch with the Horizon Guard.

Not sure when I’ll tackle Master Mode, but I am looking forward to seeing how much harder it will be compared to vet mode and I’m hoping that Valkorion will at least present a challenge since I have always thought he was too easy to beat.

–Chash Larol

The Dark Descent

*Minor spoilers for the new flashpoint

Swtor has recently come out with a new story, The Dark Descent and Galactic Seasons. For now I’m reserving judgment on how I feel about the new Galactic Seasons until I experience it a bit more since I’ve never participated in something like it before. Some of my guildies have said its a lot like Battle Pass, something I have heard is in other online games. I can say my first impression of it is that it seems more geared toward players who enjoy pvp and I still haven’t done any pvp because I’m not sure how well my crappy wifi can handle it.

This week one of my dailies for the Galactic Seasons is killing insectoids on Balmorra so I’ve been farming that every day this week. I like doing rampage so it gives me an excuse to go to a planet that I rarely go to. I’ve been doing it by myself most of the time, but a few players have invited me to team up with them so we’re not competing with each other.

The Dark Descent flashpoint was disappointingly short compared to The Spirit of Vengeance and it came as an unexpected yet welcome surprise that Darth Malgus was not captured at the end. I was half afraid they would try to wrap up his story quickly so I’m glad he’s still at large in the galaxy some where. I am especially eager to discover what his plan is after stealing the artifact from Dantooine and a tome from the Ossus Library.

I played the new flashpoint on my bounty hunter and thought the conversation between him and Darth Krovos was cool. Usually the antagonist seeks a confrontation with your character so it was refreshing to see him reach out to someone else, especially given their history.

Darth Rivix is also shaping up to be a potential problem. When he was first introduced I had a fan girl moment when I recognized his voice as Fenris from Dragon Age. He’s an interesting addition to the alliance and I definitely don’t trust him. He seems too smooth and calm for a Sith. Since my bounty hunter is a saboteur I’ve been making mostly light side decisions and when I told him to let Captain Meinar go he ignored me and killed him anyway. I found his response hilarious when you confront him about it. He is up to something, so I’ll be keeping an eye on him and make sure he always goes first so he doesn’t stab me in the back.

I haven’t played the flashpoint on light side yet because I want to experience it for the first time on my main Jedi and she’s currently on The Eternal Throne expansion. I’m trying to get her through it as quickly as possible so I can get her caught up. I actually intended to have her caught up with the story before The Dark Descent came out, but I became distracted playing another game.

I’ve been playing the expansions on vet mode for the first time and it’s not nearly as hard as I expected it would be. Some of the boss fights are different, though pretty easy to figure out. I honestly expected the fight with Arcann to be harder. In spite of his new moves I still finished the fight very quickly.

I’m hoping to have her finish the rest of the expansions within a week so stay tuned for my thoughts on the flashpoint from the light side.

–Chash Larol

I Am Legendary

I’m proud to announce that I finished the Consular story and forever more known in a galaxy far far away as a Legendary Player. The third chapter wasn’t so bad and made up for the first two being so dull. It was interesting encountering more Children of the Emperor and learning they were insinuated into the Republic as sleeper agents. Even more fascinating was that some of them didn’t even know who they were until they were “activated.” Since there were so many of them and they had infiltrated all aspects of the Republic I feel like the Trooper should have had an encounter with one or two of them. It probably would have been difficult to fit them in somewhere though since the Trooper’s story features heavily on the war between the Republic and the Empire through the eyes of non-force users.

One thing that I did find slightly disappointing was how predictable it was to guess who the Children of the Emperor and the First Son were. Even the traitor on my ship feeding the Empire information was predictable. I hoped I was wrong even as I guessed them to be the traitor and then encountered them in full Sith garb. I liked the final boss fight with the First Son. It took me completely by surprise when I died via a heavy boulder landing on top of me. It has been a long time since I died during a fight in the base game.

I originally had no intention to romance any of the Consular’s companions, but a last minute decision had me romancing Felix. I hadn’t responded to any of his flirtations right up until I only had two flirt options and a rude rejection. It is so annoying when the devs do that and I wish they had given us the option to continue ignoring his advances. They do the same thing with Doc. My first play through I romanced him and then rejected him in my second play through. He took it badly and to be honest the rejection could have been handled better since my Jedi came across as abruptly rude. So to prevent another scene like that from happening again, I went ahead and responded positively to Felix’s flirtations even though I felt like I should have stuck with the Jedi code.

I did find Tharan Cedrax’s flirtations amusing, though I don’t understand why he thought we were in some kind of relationship even though I either ignored him or reminded him of Holiday at every opportunity. It was hilarious when he later decided we shouldn’t be together because Holiday was jealous and I couldn’t help thinking, seriously dude we were never in a relationship. I suppose he thought I was sending him mixed signals or something even though I expressed my disinterest over and over again.

One thing that confused me was some of the things my companions disapproved of me saying. I even looked up their info the summary provided to double check their likes and dislikes to try to figure out why they were disapproving. The first time I was baffled was when Tharan disapproved when I welcomed Felix aboard. All I said was something along the lines of good to have you. I suppose he could have been jealous at having another guy join my crew. He didn’t disapprove when Zenith joined so maybe it was because Felix was a potential love interest? Maybe he thought Felix would compete for my affections? Either way I’m not sure I understand why the devs would have him disapprove since Tharan’s not even a true love interest.

Another thing some of my crew disapproved of was when I pledged to teach Nadia the ways of the force after accepting her as a padawan. I could understand why Tharan didn’t like it since he considered the force mystical nonsense, but I was confused about Felix’s disapproval since he doesn’t have anything against Jedi. I don’t recall ever being confused about what my companions like and dislike since Bioware makes it relatively easy. Those interactions however have me stumped.

I may eventually play the consular again either as a gray Jedi or a dark Jedi to see if there are any differences, though that will probably be some time down the road since I don’t think I’ll ever like the consular’s story as much as I like the other seven classes.

–Chash Larol

Progressing Through The Consular Story

In order to achieve legendary status, I need to finish the Jedi Consular’s story and I’ve really struggled to get through it. I started to play the Consular three times and every single time I ended up getting bored and creating another character to replay my favorites. My latest attempt has been with a Nauotlan named Nautalina.

After creating Nautalina, I began to slog my way through the story and made it to Nar Shaddaa before giving up and went back to playing my second Jedi Knight to get her through the expansions. Last Monday, I finally decided that the only way I would be able to get through the Consular’s story was to force myself play it and to keep at it no matter how boring I found it to be. So, that’s what I’ve been doing. I completed the first chapter and I’m half way through the second.

I have to be honest I was hoping the second chapter would be more interesting, but so far I’m not impressed. My brother told me the Consular is better if you make a dark Jedi, but I figured with my first play through I should at least attempt to play a good Jedi first. I know they were trying to make the Consular a diplomat who was calm and collected much like Qui Gon Jinn, but I feel like they could have at least made the story more exciting than simply shielding your masters and ferrying around a bunch of suspicious diplomats. Even the Consular’s voice is bland and devoid of emotion.

Nadia and her dad are interesting at least. I always enjoy the conversations between them and I’m interested to see how Nadia’s story progresses, especially since it looks like Nautalina will get the chance to teach her the ways of the Force soon.

I’m going to try to complete the Consular storyline by the end of the week because I really would like to finish all eight class stories. Here’s hoping the third chapter redeems the first two.

There is one thing I do find slightly disconcerting and that’s my character during cutscenes. I wish they would have let Nautolans blink or something rather than stare blankly. I find the big eyes a little creepy and since they don’t even blink it’s unnerving. It would be nice if the devs did something about that and at least added eyelids or something other than that blank stare.

–Chash Larol

When Conquest Is Taken Too Far

The past week among the Swtor community has been interesting to say the least. A lot of players have been talking about the new guild conquest changes and the guy who has been taking over conquest in the Darth Malgus server.

Shintar from Going Commando shared a screenshot of the conquest leaderboard where he apparently had his syndicate of guilds take over Ilum and dominated all ten positions on the leaderboard. Quite a few people thought this was weird and began sharing what was happening on social media and Bioware took notice, which is one of the reasons why they are taking steps to limit this kind of thing from happening again.

Since the DSGC moved to the Star Forge server recently and is part of the syndicate of guilds on Darth Malgus, I couldn’t help wondering if he plans to eventually take over all the servers. I find it a little weird that he would want to after he apparently threw a fit because The Sanctuary was dominating an entire server at one point and now it looks like he’s doing the same, but unlike The Sanctuary he is taking it even further.

Awhile ago I talked about conquest in general and wondered what conquest was like on all the servers. In the blog post I mentioned that Satele Shan was not nearly as competitive as Star Forge and that a light and dark side guild largely dominated the large and medium yields and let smaller guilds compete with each other on small yield. When I logged in today to do some stuff with my trooper on the Satele Shan server I was surprised to discover that conquest had changed a lot since I last checked.

According to an ex-Shield of Destiny/Rest in Peace member who left a comment on Shintar’s blog the guy from Darth Malgus is named Kort and there just happens to be a few guilds with the name Kort who have taken over conquest on Satele Shan. One of these Kort guilds is currently leading in large yield, while the DSGC had control over medium and small yield. A quick glance at the overall leaderboard showed that the Kort guilds have been eating their way through the planets and are slowly taking them away from the former guilds controlling the server. It boggles my mind how he didn’t even bother coming up with variations of Shield of Destiny/Rest in Peace as he did on the Darth Malgus server and was egotistical enough to name the guilds after himself. As far as I could see there were at least three of these Kort guilds and three DSGC guilds, including one that was name DSGC Mandalorians.

Clearly these people have no life and I can’t fathom why in the world he is taking a game so seriously or why he feels like he needs to go on this power trip. Either way, he needs to take a chill pill. As much as I like how easy conquest has become maybe Bioware made it a little too easy for people like him to dominate conquest. I doubt they’ll go back to making conquest harder again, but I do think some more changes to prevent stuff like this from happening are in order.

–Chash Larol