Will The New Loadouts Kill Alts?

I’ve been seeing some concerns that being able to pick two combat styles and create ten different loadouts will kill alts. So, the question is, will these recent changes provide less incentive to create more alts?

The answer is yes and no.

Let me explain. I know a few people who don’t care about the origin stories. The reason why they play Swtor is because of the social aspect and for the pvp and operations.

There’s this one guy in particular I know who hasn’t finished most of the origin stories and he’s behind on the expansions. Anytime someone mentions something that happened in the story he is completely lost and doesn’t know what they’re talking about. He has freely admitted he spacebars through every conversation and picks option one because he doesn’t care to sit through the cutscenes and follow the story. What he does like is figuring out all the combat styles and their disciplines.

Those who play the game just to experience all the different combats in pvp now have the opportunity to create less characters if they want. So yes, having ten different loadouts and choosing two different combats will trim down the number of alts for these types of players.

On the other hand, Swtor has attracted a lot of solo and casual players who play just for the stories. There are also quite a few who enjoy all aspects of the game, including the origin stories. These types of players will continue to create new alts just to experience their favorites again. So, for them, no, the new loadouts won’t kill alts.

Think of it this way. The new loadouts will allow more freedom to play the way you want. If you want to play a light side Sith who fights the Jedi way, well now you can. Or perhaps you would rather be both light and dark? The loadouts also allow this to happen.

Those who like to roleplay or create a progressive story for their characters now have far greater possibilities. Want an Imperial agent who can use a sniper and blasters? Or maybe you want to make a sniper bounty hunter like Din Djarin? That was the idea behind the new combat and loadouts. It wasn’t some nefarious plot to kill alts like I saw a few in gen chat suggest. It was just to give players a more creative way of playing.

I would love to hear everyone’s else thoughts on all this so be sure to leave a comment below.

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