Since I started sending my companions on crew missions in order to gain higher affection with them, I’ve been accumulating large amounts of materials. I’m keeping a good chunk of them for crafting purposes, but I have far more than needed so I started dumping a lot of them onto the GTN.
There are several materials that are nearly impossible to sell because the prices fluctuate too much. It’s like no one can agree on a fixed price, so there are some who price it obscenely high and then those who price the items ridiculously low.
For the most part I have been trying to cater to preferred and f2p players. I place 50 or lower quantities of something under a million credits so they can afford to buy them, while also pricing it high enough to make a profit. There are some materials I do sell in bigger bulk for those who are subscribed. Those listings always take longer to sell and need to be relisted until they’re bought.
There have been a couple times I’ve tried selling something and keep relisting over and over again before I finally give up because it’s clear that people either don’t need that particular material or it’s not the right time. Which is where spreadsheets comes in handy. I have a terrible memory when it comes to what sells and what doesn’t so I’ve been putting together a spreadsheet to help me remember. I write down the item, how much it sold for, and how many I sold. It has really helped me a lot because now all I have to do is pull up the spreadsheet whenever I want to put something on the GTN.
It’s been awhile since the last time I made a spreadsheet and this is my first time making one for a game. Over the years I’ve written my fair share of notes for games, either on a notepad or word doc, though never a spreadsheet. So this has been an interesting experience. I doubt this will be my last time now that I know how useful they are.